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Qais Ahmadyar
Hi, I'm a self taught game maker from Toronto. I've spent an equal amount of time in multiple aspects of the game development workflow, from modelling, sculpting, uv unwrapping, texturing, rigging, animating, to programming, cinematics and sound design. Multiple games are in development, and are on track for a 2020 release. I will be releasing models and editor tools on the Unity Asset Store to help fund qaisAhm, so please go check those out. Thanks for reading, and happy game making!
Toronto, Canada
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