Player and Targeting - Understanding Your Market and 6 Tips to Help You!
If you believe your game is for "EVERYONE" then you have already made your first major mistake and are headed for doom! Learn these tips in order to solidify a real market and increase your chance at success for your game!
Let us take you to a whole new learning experience deep down into your mind, heart and soul with the voice-controlled psychological horror game “The Voice Inside“, created for the Unity Global Student Challenge 2018/19.
In any game you may be making, more than likely you will run into times where you will need to spawn objects (Enemies, bullets, players, pick-up items, etc.). In this article we go over spawn points and object pooling and go over...