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Adrian Babilinski
postedan article
Nov 10, 2019
What I Wish I’d known
What I Wish I’d known
3 Things I Wish I'd Known Before I Started my First Unity Project
Adrian Babilinski
Unity Developer | XR Guru
9 hours ago
Hey Mikel, I read your comment and wanted to connect with you. I understand that you can be skeptical of my expertise. I thought my portfolio spoke for itself, but I see that tutorials and in depth articles would prove my expertise more clearly. I hope that you will stay connected as I write coding articles and tutorials. The article that you commented on was a short summary - I plan to do a detailed article about each topic as I get in the habit of posting weekly blogs. I removed your comment from the article as it did not pertain to the piece itself; that said, I raised your concerns to the Unity Connect Team. I think Unity Connect is a good concept, but you're right: the platform is difficult to navigate and understand. Regards, Adrian Babilinski
Super_LX
postedan article
Nov 12, 2019
unity后期调色技巧1-Histogram
unity后期调色技巧1-Histogram
unity后期调色技巧1-Histogram
Super_LX
A Leisurely Artist
2 days ago
Reply@Kevin Gu
一直搞不懂linear rgb和gamma rgb的区别,大神能讲一讲吗🙂
我好像原来写过,过段时间我去搬来
Kevin Gu
UIWidgets Developer
2 days ago
一直搞不懂linear rgb和gamma rgb的区别,大神能讲一讲吗🙂
taecg
postedan article
Nov 11, 2019
零基础入门Unity Shader(三)
零基础入门Unity Shader(三)
零基础入门Unity Shader(三)
k
kirakwok
游戏民工
3 days ago
我的大脑已经饥渴难耐
E
EntherVarope
postedan article
Nov 13, 2019
UnityECS(一)了解ECS与DOTS
UnityECS(一)了解ECS与DOTS
ECS是什么?可以做什么?为什么ECS成为我的选择?
2 days ago
继续继续
A
3 days ago
好文章该收藏学习
郡墙
postedan article
Nov 11, 2019
结合微信组件实现跨平台日志模块 [a reliable log component with high-performance]
结合微信组件实现跨平台日志模块 [a reliable log component with high-performance]
详细介绍整合微信架构实现高性能跨平台日志模块,附工程示例。hand by hand
MyFirstGame