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yixiaoqingyuz
制作人 - Designer
Changsha, China
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yixiaoqingyuzjoined anevent
Unity最新程序化动画绑定(Animation Rigging)技术介绍
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12:00 PM - 1:00 PM July 31, 2019 (Local: UTC0)
12:00 - 13:00 Jul 31, 2019 (Local: UTC0)
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想请教个LWRP的问题:我在试用LWRP的项目时发现,导出为Android的时候LWRP的shader会编译3,4千个,这个过程非常耗时,把整个导出时间都拉长了,请问这是为什么呢?能否避免这种情况发生呢?

想问一下准备做UIWidgets的可视化编辑器吗?

Kevin Gu
UIWidgets Developer
6 months ago
暂时没有。你们可以自行开发,类似http://mutisya.com/
yixiaoqingyuzjoined anevent
Unity2018.3全新Prefab预制件系统深入介绍
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yixiaoqingyuzjoined anevent
Unity 2D团队和Mike一起谈ECS与2D新功能
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12:00 PM - 2:00 PM August 29, 2018 (Local: UTC0)
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