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宣雨松MOMO
程序员 - Programmer
Beijing, China
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宣雨松MOMO
postedan idea
Mar 14, 2019
Start会等到Awake的下一帧执行, 但是如果我想等3帧,等4帧 等5帧 怎么办呢? ​​​​

4 days ago
start延后了5帧,那update呢,也会等start执行之后再开始进行update吗
宣雨松MOMO
postedan idea
Mar 6, 2019
最近发现一个问题, 虽然关闭了日志输出但是字符串拼接部分依然会产生大量堆内存。最好的办法还是用条件编译Conditional 将无用的函数整体剥离出去。 ​​​​

宣雨松MOMO
postedan idea
Mar 5, 2019
发现一个查堆内存泄漏的神器。
https://forum.unity.com/threads/wip-heap-explorer-memory-profiler-debugger-and-analyzer-for-unity.527949/

下载:https://bitbucket.org/pschraut/unityheapexplorer/src

forum.unity.com
Assets - [WIP] Heap Explorer - Memory Profiler, Debugger and Analyzer for Unity
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使用Entity Component System开发《快乐的Minecraft》游戏
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Unity HDRP高清渲染管线 – 艺术家工作流
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宣雨松MOMO
postedan idea
Oct 27, 2018
一行代码计算 FPS

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