I'm experienced in XNA, Unity using C#, Flash using ActionScript and Libgdx using Java. Titles released for Mobile and PC platforms. Main interests are Level Design, Graphics, Gameplay and AI programming. Open to remote and relocation. Worked for more than a 6 years in corporate in games, apps and agile methodologies.
Unity Engine, Git, Rider/Visual Studio, 3D/2D Game development, C#/Java, Photon Server, MongoDb, Redis, SQL Server, ASP.NET MVC, AWS, GCP & Firebase, Shader Editor.