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Valentin Bordeianu
Unity Expert - Programmer
Corbeil-Essonnes, France
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Valentin Bordeianu
updated the project
Nov 18, 2018
Playing Around
Valentin Bordeianu
published the project
Nov 18, 2018
Reverse Engineering Files From Other Applications / Engines
Valentin Bordeianu
updated the game
Nov 18, 2018
Parkour System
Real-time modular parkour system. There is no baking involved everything is calculated in real time allowing you to grab anything in the world ! You can see bellow in the video how the system detects edges (it is done in the GPU).
Valentin Bordeianu
published the project
Nov 18, 2018
Playing Around
Valentin Bordeianu
published the game
Nov 18, 2018
Parkour System
Real-time modular parkour system. There is no baking involved everything is calculated in real time allowing you to grab anything in the world ! You can see bellow in the video how the system detects edges (it is done in the GPU).
Valentin Bordeianu
updated the game
Nov 18, 2018
Bug Wars
It's a multiplayer based board game where you and your opponent have each 5 monsters on their side and it's a fight to the death to kill the opponent's king! This project is meant for the mobile platform and is made with on old devices in mind since mine is one yet I still manage a steady 60 FPS will all graphical fidelity !
About Me
I'm a C# programmer and have been working with Unity over the past 7 years of my life. I'm a...
Strange Games Studios
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EPITA
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