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Stefan Velnita
3D Apps/Games Indie/Freelancer - Programmer
Bucharest, Romania
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Stefan Velnita
updated the article
Oct 31, 2018
Taming Randomness
Taming Randomness
Everything's impossible until someone makes it possible
Stefan Velnita
published the article
Oct 31, 2018
Taming Randomness
Taming Randomness
Everything's impossible until someone makes it possible
Stefan Velnita
updated the article
Oct 14, 2018
Yet another decal system - Explained
Yet another decal system - Explained
An optimized, mesh conforming and configurable approach to a decal system
alt3d
Technical Artist
a year ago
That’s awesome! Thanks for sharing
Stefan Velnita
published the article
Oct 12, 2018
Yet another decal system - Explained
Yet another decal system - Explained
An optimized, mesh conforming and configurable approach to a decal system
alt3d
Technical Artist
a year ago
That’s awesome! Thanks for sharing
Stefan Velnitajoined anevent
Online User Group: 3D Game Kit Release, Gaia & Intro to Entity Component System
ONLINE EVENT
11:00 AM - 1:00 PM May 23, 2018 (Local: UTC-4)
11:00 - 13:00 May 23, 2018 (Local: UTC-4)
1985 Participants
Stefan Velnitainterested/going anevent
Intro To Shader Graph
ONLINE EVENT
12:00 PM - 1:00 PM March 7, 2018 (Local: UTC-4)
12:00 - 13:00 Mar 7, 2018 (Local: UTC-4)
916 Participants
About Me
Old story short, ex web developer with a passion for games turned game developer and freelancer.
Own Mobile Game Project
Unity, C# Developer
"Gheorghe Asachi" Technical University
Computer Engineering / University Degree
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