A turn-based tactic game with a strategic layer and rogue-like element inspired by F.T.L and X-Com, with mechs. MechCorp took place in the galaxy of distance future. You assume the role of a mercenaries commander where you have to...
A turn-based tactic game with a strategic layer and rogue-like element inspired by F.T.L and X-Com, with mechs. MechCorp took place in the galaxy of distance future. You assume the role of a mercenaries commander where you have to...
Grid Defense is a classic tower defense with strategy and puzzle-solving thrown in for a good mix. It's designed to be one thing and one thing only, a straight-forward to the point tower defense experience.
This is my first...
MechCorp is a turn-based tactic game with a strategic layer and rogue-like element, developed by a one man team. It can best be described as a mixed of F.T.L. and X-Com, with mechs.
In MechCorp, you are a commander of a galactic...
A mobile tower defense game based on the 'Element TD' mod from WarCraft 3, StarCraft 2 and Dota 2. The game contains a complex upgrade system with 44 unique towers, each with unique abilities.
I'm responsible for most of the...
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About Me
A generalist unity developer and occasional freelancer. Coding in c# is my main strength.
Proud...