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Simeon Radivoev
Indie-Dev - Programmer
Plovdiv, Bulgaria
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Simeon Radivoev
published the project
Feb 24, 2019
4
Compute Stochastic Screen Space Reflections for unity post processing
Simeon Radivoev
updated a submission to Unity 2D Challenge
Nov 30, 2018
2D Action Platformer
A 2D Action Platformer made with ECS
10 months ago
Reply@Joao MiloneThese animations are insane, I want to play this dude! :D
Thanks ! I took note from techniques used in the animation industry. 2D Inverse kinematics made it quite easy to achieve cool looking animations without tons of work.
Joao Milone
Indie Game Dev - Programmer
10 months ago
These animations are insane, I want to play this dude! :D
10 months ago
Reply@Alan ThomasI really have to get into it. My biggest issue was the lack of documentation when it was released. Hopefully that will change so I can wrap my head around it. By the way - I also checked out your lighting system. I may have to investigate that further and potentially use it. It looks beautiful!
Yea documentation was a hurdle for me as well. And the API changing constantly. But they should be about done when 2019 comes out. I also wanted to use the new prefabs, but that came way too late.
Alan Thomas
Game Developer, FishPotato Games
10 months ago
I really have to get into it. My biggest issue was the lack of documentation when it was released. Hopefully that will change so I can wrap my head around it. By the way - I also checked out your lighting system. I may have to investigate that further and potentially use it. It looks beautiful!
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Simeon Radivoev
uploaded a submission to Unity 2D Challenge
Nov 10, 2018
2D Action Platformer
A 2D Action Platformer made with ECS
10 months ago
Reply@Joao MiloneThese animations are insane, I want to play this dude! :D
Thanks ! I took note from techniques used in the animation industry. 2D Inverse kinematics made it quite easy to achieve cool looking animations without tons of work.
Joao Milone
Indie Game Dev - Programmer
10 months ago
These animations are insane, I want to play this dude! :D
10 months ago
Reply@Alan ThomasI really have to get into it. My biggest issue was the lack of documentation when it was released. Hopefully that will change so I can wrap my head around it. By the way - I also checked out your lighting system. I may have to investigate that further and potentially use it. It looks beautiful!
Yea documentation was a hurdle for me as well. And the API changing constantly. But they should be about done when 2019 comes out. I also wanted to use the new prefabs, but that came way too late.
Alan Thomas
Game Developer, FishPotato Games
10 months ago
I really have to get into it. My biggest issue was the lack of documentation when it was released. Hopefully that will change so I can wrap my head around it. By the way - I also checked out your lighting system. I may have to investigate that further and potentially use it. It looks beautiful!
View More Comments
Simeon Radivoev
published the game
Sep 20, 2018
Trive
A space exploration rpg with emphasis on crafting, exploration and automation.
Simeon Radivoev
updated the game
Sep 20, 2018
Unity 3D Galaxy Map
This is a simple Galaxy Map in Unity 3D. Made with the Shuriken particle system and the Density wave theory.
Simeon Radivoev
published the game
Sep 20, 2018
Top Down Survival Sandbox
A top down survival game in which you play as a polar bear in a procedural world.
About Me
I'm a indie game programmer. Working mainly in C#. I am also a hardened PC gamer and a die hard sci...
Dapper Penguin Studios
Game Programmer
University of Plovdiv Paisii Hilendarski
Informatics Bachelor's Degree
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