Hi here is a model a did a while back.
Highpoly done in zbrush,
retopo in Maya,
uvs in 3ds max,
Textures in Substance Painter.
The hole thing rendered in Marmoset.
Design credits to the author of the concept.
Old Egyptian House Front
Dec 5, 2018 10:06 PM
Environment base on Assassin's Creed Origin's Egypt.
3d models done in 3ds max
Textures in Substance Designer/ Painter
Sci Fi Warrior
Apr 2, 2018 2:57 PM
This is the "midpoly" version of my sci fi warrior. This will be used for menues and some short cinematics.
Apr 2, 2018 2:53 PM
Another step into creating this character. Redo the face and the arms.