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Ryan Woodward
Indie Game Dev - Designer
Albuquerque, United States
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Ryan Woodwardjoined anevent
Online User Group: Optimization Tips from Enterprise Support, TJ Hughes on Nour and Nested Prefabs
ONLINE EVENT
12:00 PM - 2:00 PM June 27, 2018 (Local: UTC-4)
12:00 - 14:00 Jun 27, 2018 (Local: UTC-4)
313 Participants
Ryan Woodward
updated the game
Dec 10, 2017
DinoStomp Interactive Video Wall
http://ideum.com/portfolio/dinostomp Developed with the Fort Worth Museum of Science and History, DinoStomp is an experience in which up to ten users can interact with dinosaurs from all Mesozoic eras within an imaginary 3D landscape. For this exhibit, Ideum built a video wall 8’ high and 20’ wide composed of (15) LG 55” monitors, video array controllers, and three...
Ryan Woodward
published the game
Dec 10, 2017
DinoStomp Interactive Video Wall
http://ideum.com/portfolio/dinostomp Developed with the Fort Worth Museum of Science and History, DinoStomp is an experience in which up to ten users can interact with dinosaurs from all Mesozoic eras within an imaginary 3D landscape. For this exhibit, Ideum built a video wall 8’ high and 20’ wide composed of (15) LG 55” monitors, video array controllers, and three...
About Me
During the day I make museum installations for touch tables, giant screens, projection mapping, and...
Ideum
Software Developer
University of New Mexico
Computer Science
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