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Roberto Ortiz
Game Developer | 3D Designer | Web Full Stack - Programmer
Mexico City, Mexico
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Articles2
Games3
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Column6
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Roberto Ortiz
published the game
Feb 16, 2019
Land Of Bikes
Videogame third person of bicycle deliveries.
Roberto Ortiz
published the game
Sep 25, 2017
Oniriums
The video game develops in a parallel dimension to the real one. While Monroe sleeps soundly every night he wanders through Morieto’s city. In his astral travels he seeks to appease the need of his physical being to accumulate objects of any kind, although sometimes these objects are absurd or have no apparent utility. That is why it is spent reviewing and entering...
Roberto Ortiz
published the game
Sep 25, 2017
Roll City
You'll live a very choppy ride this peculiar city. You'll have to turn the streets to advance and know every corner of this city. Cars, trucks and construction will make the impossible way. You become a citizen and give more laps without stopping.
Roberto Ortiz
published the article
Sep 25, 2017
INVENTORY SYSTEM
INVENTORY SYSTEM
The system of inventory and manufacturing of objects is almost ready.
Roberto Ortiz
published the article
Sep 25, 2017
INVENTORY SYSTEM
INVENTORY SYSTEM
The system of inventory and manufacturing of objects is almost ready.
Roberto Ortiz
published the project
Jun 21, 2017
Oniriums
Roberto Ortiz
Game Developer | 3D Designer | Web Full Stack
2 years ago
@Laurent Senta Thanks :9
Laurent Senta
Software Engineer
2 years ago
The grass gives a sense of movement even in this static screen, looks pretty cool.
About Me
I'm Unity Certified Developer, Videogame programmer with Unity 3D and web Full Stack. Since 2015 I...
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Unity Certified Developer
Feb 2018
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Roberto Ortiz's liked projects (4)
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