Notifications
bg
Porrith Suong
Technical Lead @ initialPrefabs - Programmer
New York City, United States
2
Likes
14
Followers
7
Connections
All
Articles1
Games0
Showcases1
Column2
Jobs0
Porrith Suongjoined anevent
Plus/Pro Subscriber Exclusive: The C# Job System and the Burst Compiler - Part 2
ONLINE EVENT
3:00 PM - 4:00 PM May 2, 2019 (Local: UTC-4)
15:00 - 16:00 May 2, 2019 (Local: UTC-4)
69 Participants
Hey everyone,

I think unit testing has gotten very easy using the Entity Component System so I thought I'd write a piece and share a methodology of going about unit testing in Unity. :)

https://medium.com/initialprefabs/going-about-testing-in-unity-ecs-53887477c163

Porrith Suonginterested/going anevent
An-Hour Live Q&A with Mike Geig Session #1 for Connect Learners Group
ONLINE EVENT
4:00 PM - 5:00 PM November 7, 2018 (Local: UTC-4)
16:00 - 17:00 Nov 7, 2018 (Local: UTC-4)
28 Participants
Porrith Suongjoined anevent
An-Hour Live Q&A with Mike Geig Session #1 for Connect Learners Group
ONLINE EVENT
4:00 PM - 5:00 PM November 7, 2018 (Local: UTC-4)
16:00 - 17:00 Nov 7, 2018 (Local: UTC-4)
28 Participants
Porrith Suong
updated the article
Oct 20, 2018
Derby Case Study : Unity ECS For Small Things
Derby Case Study : Unity ECS For Small Things
Background
With Unite 2018 LA around the corner, I've been really looking and playing around with Unity's ECS. Here's a case study that I did for an important gameplay mechanic that I did for Derby. Hope it provides some insight on how you can leverage ECS in small games. :)

https://connect.unity.com/p/derby-case-study-unity-ecs-for-small-things

connect.unity.com
Derby Case Study : Unity ECS For Small Things - Unity Connect
About Me
I enjoy hacking and pushing Unity to the limits since it's fun to learn and find new tricks quickly...
initialPrefabs
CoFounder/Game/Tools Developer
City College of New York CUNY
Bachelor of Computer Science
See more
Certifications (0)
Import
See all
Porrith Suong's liked projects (7)
Following (16)
Followers (14)