A licensed Unity remake of the 3D attraction bowling game from Hyper Entertainment.
MacLife's 100 Greatest iPhone Apps of 2009
"Sure, there are a lot of bowling games for the iPhone, but none of them match the legacy that...
May 9, 2018 2:24 AM
A Kisekae player implemented in Unity.
Feb 28, 2018 1:46 AM
See how many balls, bouncy and not so bouncy, you can keep in the air. Swipe the screen to tilt the board (you can even flip it over!)
Built with the Unity game engine from Unity Technologies, splash sound from sounddogs.com,...
Dec 19, 2017 10:30 AM
Push the bowling ball by swiping the screen. Go for a strike!
This minimalistic bowling game was a prototype for the control scheme used in the iPhone and iPad version of HyperBowl and was created with the Unity game engine from...
Dec 19, 2017 10:27 AM
Just a fun little "table of contents" front end I used to use in webplayers
Dec 19, 2017 10:26 AM
Run around and battle the bots! Use the dual virtual joysticks to run and shoot. Shake to pause.
Built with the Angry Bots project and Unity game engine from Unity Technologies, and the Enemy + NPC Health Bars from Snazzlebot...