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Paul Dolzall
3d Modeler - Artist
Danbury, United States
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Paul Dolzall
published the project
Mar 4, 2020
23
Asset Store - Space Age Invasion - Massive Modular Rocket Pack
Paul Dolzall
published the project
Jun 30, 2019
5
Lights, Cameras & Action! - A Blockbuster Film, Television & Movie Set Asset Pack for Unity
Paul Dolzall
published the project
Oct 27, 2018
Mad Scientist's Package Update Nearing Completion
Paul Dolzall
3d Modeler
5 days ago
Hey Aaron - Yes, the asset works fully in 2019!
A
16 days ago
The description says the asset works in Unity 2018 and earlier. Does it work in Unity 2019?
Paul Dolzall
3d Modeler
a year ago
The camera effects were all done with unity's regular camera & animation system, using some of unity's post processing effects as well for things like depth of field, etc. (This is window->package manager now) Then it was edited together with the voice over in adobe premiere, and some of the final "film scratches" were added there as well. You create a very similar effect though by tweaking the post processing stacks grain, vignetting & chromatic aberration effects. There are several assets on the store that seem to have more complicated old film type effects as well.
MG
Thank you Paul. Let me ask you, how did you create the intro scene? I mean, the one with the voice challenging you to enter the lab. Did you use an asset for the transitions, camera effects, etc. Thank you.-
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Paul Dolzall
published the project
Jul 25, 2018
11
Mad Scientist's Laboratory & Lair 1.1 Update
Paul Dolzall
updated the project
May 14, 2018
12
The Mad Scientist's Laboratory & Lair
Paul Dolzall
3d Modeler
2 years ago
The package is mostly modeled in blender and used a mix of b2m and substance painter for texturing.
2 years ago
Hi, I wanted to know that in which 3d software did you make the package?
Paul Dolzall
3d Modeler
2 years ago
Thank you Rishi, I'm glad you like the package!
2 years ago
Hey, your level designing is really amazing.
Paul Dolzall
published the project
May 14, 2018
12
The Mad Scientist's Laboratory & Lair
Paul Dolzall
3d Modeler
2 years ago
The package is mostly modeled in blender and used a mix of b2m and substance painter for texturing.
2 years ago
Hi, I wanted to know that in which 3d software did you make the package?
Paul Dolzall
3d Modeler
2 years ago
Thank you Rishi, I'm glad you like the package!
2 years ago
Hey, your level designing is really amazing.
About Me
I have a long professional history in film & television production. But I also haven always been...
Mad Lobster Workshop
Freelance/Owner
Rochester Institute of Technology
Film & Animation
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