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Nick Roesler
Programmer
Wisconsin, United States
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Nick Roesler
updated a submission to Halloween Mods Showcase Challenge
Oct 31, 2019
Don't Get Squashed! Halloween 2019
My first Unity project that I actually finished. This was a lot of fun to make! Collect candy while running from the evil pumpkin behind you.
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13 days ago
Reply@Ray Coolsen
You made a really nice game. I had a lot of fun testing it. At the first attempt I recognized quite late in which direction I should have turned. That's why I often drove against the wall in the beginning. But you quickly get used to it. Maybe you could show it more clearly somehow?
I agree with this too. I appreciate the feedback!
NR
13 days ago
Reply@Ray Coolsen
You made a really nice game. I had a lot of fun testing it. At the first attempt I recognized quite late in which direction I should have turned. That's why I often drove against the wall in the beginning. But you quickly get used to it. Maybe you could show it more clearly somehow?
I could have used the environment to better help direct the player. Maybe change the track models to allow me to set different texture on the wall vs the floor
13 days ago
Reply@Ray Coolsen
You made a really nice game. I had a lot of fun testing it. At the first attempt I recognized quite late in which direction I should have turned. That's why I often drove against the wall in the beginning. But you quickly get used to it. Maybe you could show it more clearly somehow?
Could you make the finish line more visible? It's not quite clear when a lap is over and the "sense of achievement" is a little dampened when you can't see how you're crossing the finish line in a racing game.
NR
13 days ago
Reply@Vicious TNT
Is that Cinemachine used on the billboards?
Thanks for playing! I used a regular camera then under its settings attached a render texture to it
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Nick Roesler
uploaded a submission to Halloween Mods Showcase Challenge
Oct 31, 2019
Don't Get Squashed! Halloween 2019
My first Unity project that I actually finished. This was a lot of fun to make! Collect candy while running from the evil pumpkin behind you.
NR
13 days ago
Reply@Ray Coolsen
You made a really nice game. I had a lot of fun testing it. At the first attempt I recognized quite late in which direction I should have turned. That's why I often drove against the wall in the beginning. But you quickly get used to it. Maybe you could show it more clearly somehow?
I agree with this too. I appreciate the feedback!
NR
13 days ago
Reply@Ray Coolsen
You made a really nice game. I had a lot of fun testing it. At the first attempt I recognized quite late in which direction I should have turned. That's why I often drove against the wall in the beginning. But you quickly get used to it. Maybe you could show it more clearly somehow?
I could have used the environment to better help direct the player. Maybe change the track models to allow me to set different texture on the wall vs the floor
13 days ago
Reply@Ray Coolsen
You made a really nice game. I had a lot of fun testing it. At the first attempt I recognized quite late in which direction I should have turned. That's why I often drove against the wall in the beginning. But you quickly get used to it. Maybe you could show it more clearly somehow?
Could you make the finish line more visible? It's not quite clear when a lap is over and the "sense of achievement" is a little dampened when you can't see how you're crossing the finish line in a racing game.
NR
13 days ago
Reply@Vicious TNT
Is that Cinemachine used on the billboards?
Thanks for playing! I used a regular camera then under its settings attached a render texture to it
View More Comments
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