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michel mohr
Programmer, game designer, pixel artist. - Programmer
Amsterdam, Netherlands
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michel mohr
posted the task
Feb 8, 2019
Alter Standard shader with per texel lighting.
Antwerpen, Belgium
Task
0 - 2 years experience
I’m seeking someone who can adjust the standard material shader to apply lighting per texel, one light level per pixel in the texture of the material.Texture size can vary (usually around 32x32) so it needs to take this into acou...View Detail
Unity
Shaders
About Me
Developer, designer and artist. Fully committed Unity freelancer by profession. I create my own...
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