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MaxwellGeng
Technical Artist - Programmer
Milwaukee, United States
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MaxwellGeng
published the article
9hrs
基于Unity3D引擎的大地形生产研究
基于Unity3D引擎的大地形生产研究
基于Unity3D引擎的大地形生产研究
MaxwellGeng
published the article
Nov 7, 2019
Temporal AA Anti-Flicker
Temporal AA Anti-Flicker
这篇文章的目标在于消除Temporal AA(时间采样抗锯齿)的闪烁问题。
MaxwellGeng
Technical Artist
2 days ago
Reply@bottomer
麦老师好!
bo老师好!
b
2 days ago
麦老师好!
Kevin Gu
UIWidgets Developer
4 days ago
好文
汪汪
美工,程序员
5 days ago
领教了,很受用。
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MaxwellGeng
published the article
Nov 5, 2019
基于Unity3D引擎的大地形加载研究
基于Unity3D引擎的大地形加载研究
基于Unity3D引擎的大地形加载研究
MaxwellGeng
Technical Artist
a day ago
Reply@jasonbao
手机端超大无缝地形的实现更有意义一些
我还偏偏觉得PC主机端更有意义。
j
2 days ago
手机端超大无缝地形的实现更有意义一些
7 days ago
麦老师👍
7 days ago
tql
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The Chief Programmer of MPipeline
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