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Maciej Szcześnik
Independent Game Developer - Designer
Siedlce, Poland
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Maciej Szcześnikinterested/going anevent
Online User Group: 3D Game Kit Release, Gaia & Intro to Entity Component System
ONLINE EVENT
2:00 PM - 4:00 PM May 23, 2018 (Local: UTC-4)
14:00 - 16:00 May 23, 2018 (Local: UTC-4)
1985 Participants
Maciej Szcześnik
updated the article
Apr 11, 2018
Blending Unity Timeline with Gameplay - Character's Animation
Blending Unity Timeline with Gameplay - Character's Animation
How to blend character's timeline animation with gameplay
Maciej Szcześnik
Independent Game Developer
2 months ago
Reply@Ozren KolaicThanks a lot, works perfectly.
Great to hear this. But now it's also worth to explore new Timeline Signals. Those are quite powerful and can for instance set your desired player state after Timeline cutscene ends.
OK
2 months ago
Thanks a lot, works perfectly.
Maciej Szcześnikjoined anevent
Exploring The Neon Challenge Winner
ONLINE EVENT
3:00 PM - 4:00 PM March 21, 2018 (Local: UTC-4)
15:00 - 16:00 Mar 21, 2018 (Local: UTC-4)
101 Participants
Maciej Szcześnikinterested/going anevent
Unity Connect Networking and Recruiting Mixer
LOCAL EVENT
5:00 PM - 8:30 PM March 21, 2018 (Local: UTC-4)
17:00 - 20:30 Mar 21, 2018 (Local: UTC-4)
3 Participants
Maciej Szcześnik
updated the article
Mar 9, 2018
Blending Unity Timeline with Gameplay - Character's Animation
Blending Unity Timeline with Gameplay - Character's Animation
How to blend character's timeline animation with gameplay
Maciej Szcześnik
Independent Game Developer
2 months ago
Reply@Ozren KolaicThanks a lot, works perfectly.
Great to hear this. But now it's also worth to explore new Timeline Signals. Those are quite powerful and can for instance set your desired player state after Timeline cutscene ends.
OK
2 months ago
Thanks a lot, works perfectly.
Maciej Szcześnik
published the article
Mar 9, 2018
Blending Unity Timeline with Gameplay - Character's Animation
Blending Unity Timeline with Gameplay - Character's Animation
How to blend character's timeline animation with gameplay
Maciej Szcześnik
Independent Game Developer
2 months ago
Reply@Ozren KolaicThanks a lot, works perfectly.
Great to hear this. But now it's also worth to explore new Timeline Signals. Those are quite powerful and can for instance set your desired player state after Timeline cutscene ends.
OK
2 months ago
Thanks a lot, works perfectly.
About Me
I work in games industry since April 2004, but my adventure with game design started earlier - it...
Warsaw Film School
Vice Rector For Innovation
Cardinal Stefan Wyszynski University Warsaw
MSc Computer Science
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