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LoBeyJon Game
Unity Game Developer - Programmer
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LoBeyJon Game
postedan idea
Jun 21, 2019
VividPaper is a smoothly paper curling shader made with unity. You can use it to implement page turning effect in e-book, or a poster/sticky note pin on the wall. The paper deformation could be determined by the positions of pins on it dynamically. There is a detail introduction of the paper curling algorithm in the document. Welcome to use!
You can download this package from Unity Asset Store:
https://assetstore.unity.com/packages/vfx/shaders/vivid-paper-148487

assetstore.unity.com
Vivid Paper - Asset Store
LoBeyJon Game
Unity Game Developer
2 months ago
Reply@Anthony HilkmannNice asset, can you use this assets to fold a piece of paper in half?
Yes, I will launch more features in the near future!
AH
2 months ago
Nice asset, can you use this assets to fold a piece of paper in half?
LoBeyJon Game
postedan idea
Feb 18, 2019
Vivid Grass is a high-performance grass shader demo. The interactive grass based on force map shader works better than collision detection without traversing every grass. The forces applied on the vertices of grass are calculated by sampling on a dynamic render texture. Welcome to use!
You can download this package from Unity Asset Store:
https://assetstore.unity.com/packages/vfx/shaders/vivid-grass-139579

assetstore.unity.com
Vivid Grass - Asset Store
LoBeyJon Game
Unity Game Developer
2 months ago
Reply@Nuno SilvaAny way to use this without having to use a terrain? Would be super useful.
Hi, thank you for using VividGrass and feedback to me. I'm not sure whether you mean the terrain tool inside unity? This grass brush tool can use on any custom terrain. In the demo, I use it on my self-made terrain. If I don't understand what you mean, please don't hesitate to contact me :)
LoBeyJon Game
Unity Game Developer
2 months ago
Reply@Pietro Angelo NovaI am interested in using your shader on android and ios devices. What are the Open GL ES requirementes for your shader to work ? thank you in advance for your answer
Hi, thank you for using VividGrass and feedback, I'm so sorry about replying you so late, I haven't tested the behavior under mobile devices, if you encounter any problem on android or ios devices, you can feedback to me and we can discuss and solve it together!
PN
3 months ago
I am interested in using your shader on android and ios devices. What are the Open GL ES requirementes for your shader to work ? thank you in advance for your answer
PN
3 months ago
hello.
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A standalone game designer good at game programming and game art, work with unity, photoshop,...
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