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Joshua Stephens
Gameplay Programmer - Programmer
Salt Lake City, United States
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Joshua Stephens
published the game
Nov 8, 2017
Grave Guardian
Take control of a timid young ghost as he goes on adventure through a spooky graveyard to put a stop to the antics of the evil necromancer. This game was made in Unity in 48 hours as part of the Utah Indie Game Jam 2017. It won first place with the audience choice award, and with the judges choice award.
Joshua Stephens
published the project
Jul 25, 2017
5
Holo Defender
Joshua Stephens
published the project
Mar 4, 2017
4
Guild Master
Joshua Stephens
published the project
Mar 3, 2017
5
Cake Walk
Joshua Stephens
published the project
Mar 3, 2017
5
Rogue Bot
Joshua Stephens
updated the project
Mar 3, 2017
5
Burst Fighters
About Me
http://josh.games/about/
IGT
Software Developer
Neumont University
BS in Software And Game Development
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