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JiongXiaGu
Engineer - Programmer
Guangdong, China
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JiongXiaGu
updated the article
Dec 12, 2018
Self-use unity editor tools
Self-use unity editor tools
I uploaded some tool classes use in the unity editor to github.
JiongXiaGu
published the article
Dec 12, 2018
Self-use unity editor tools
Self-use unity editor tools
I uploaded some tool classes use in the unity editor to github.
JiongXiaGu
updated the article
Dec 12, 2018
Convenient shader assignment and shaderUI tools
Define structure, assign values to shader parameters using C# reflection
JiongXiaGu
published the article
Dec 12, 2018
Convenient shader assignment and shaderUI tools
Define structure, assign values to shader parameters using C# reflection
JiongXiaGu
updated the project
Dec 9, 2018
5
Low poly style ocean
JiongXiaGu
published the project
Dec 9, 2018
5
Low poly style ocean
About Me
Gameplay Programmer. GitHub: https://github.com/JiongXiaGu
XiMi Game
programmer
Shenzhen Institute of Information Technology
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