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JianpingWang
Game scene editor & maker - Artist
Shenzhen, China
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JianpingWangjoined anevent
运用光线投影遮罩在HDRP制作高质量灯具光照效果
ONLINE EVENT
8:00 AM - 9:30 AM March 13, 2019 (Local: UTC-4)
08:00 - 09:30 Mar 13, 2019 (Local: UTC-4)
662 Participants
JianpingWangjoined anevent
Unity2018.3全新Prefab预制件系统深入介绍
ONLINE EVENT
8:00 AM - 10:00 AM February 27, 2019 (Local: UTC-4)
08:00 - 10:00 Feb 27, 2019 (Local: UTC-4)
1595 Participants
浅谈(希望能坚持下去,且长期更新):
在substance sbsar程序材质在unity的使用,遇到问题、解决问题。共同进步。

本人的兴趣小组:
https://connect.unity.com/g/5bdfb7cdedbc2a00206aee15
或者在unity connect 小组上搜 Substance in Unity加入便可

最新测试:
Unity版本2018.3.0f
substance D版本2018.3.1
SBSAR 导出引擎为V6
substance in unity 插件为2.2.0 发布 2019年1月11日
测试结果:
unity 报错

JianpingWangjoined anevent
Unity与Substance技术美术工作流
ONLINE EVENT
8:00 AM - 9:30 AM January 16, 2019 (Local: UTC-4)
08:00 - 09:30 Jan 16, 2019 (Local: UTC-4)
818 Participants
About Me
时间诚信,一言九鼎 172099994@qq.com
湖南神幻九州软件开发有限公司
地图编辑
Chengdu College University of Electronic Science and Technology of China
Animation/Bachelor's Degree
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JianpingWang's liked projects (34)
Following (69)
Followers (38)