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Hyago Oliveira
Software Engineer - Programmer
São Paulo, Brazil
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Hyago Oliveira
published the article
Nov 14, 2020
Cinemachine Confiner using Regions
Using Regions and Cinemachine
Hyago Oliveira
updated the project
Sep 26, 2020
6
Pool System
Hyago Oliveira
published the project
Sep 26, 2020
6
Pool System
Hyago Oliveira
published the project
Dec 22, 2019
7
Color Palette Swapper Shader
Hyago Oliveira
published the game
Aug 3, 2019
Pac Man
We all know and love Pac Man so why don't bring it to the present keeping the same retro 80's vibe?
Hi everybody.
Are you working on a 2D game and want a Shader which easily stack texture layers in top of the current sprite?
Check this asset: https://assetstore.unity.com/packages/vfx/shaders/sprite-layer-swap-shader-150634

With this Shader you can visually swap armors, clothes, items etc from a Sprite Renderer.

assetstore.unity.com
Sprite Layer Swap Shader - Asset Store
Hyago Oliveira
Software Engineer
a year ago
Reply@J.R. BlakeHello, Hyago. I recently purchased this and love it. :-) I had one question: is it possible to combine this Sprite Layer Swap Shader with either of your Color Palette Swapper assets, or would that be unfeasible? (for changing the colors of the layers as well, not just the base sprite)
Hi. Thanks for buying it! It's totally possible to do what you asked. Lets talk more using the chat.
JB
a year ago
Hello, Hyago. I recently purchased this and love it. :-) I had one question: is it possible to combine this Sprite Layer Swap Shader with either of your Color Palette Swapper assets, or would that be unfeasible? (for changing the colors of the layers as well, not just the base sprite)
About Me
Currently, I'm working on one of the finest Brazil game companies: Tapps Games. I have professional...
Tapps Games
Developer II
Universidade Federal do Pará UFPA
Computer Science
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Certifications (1)
Import
Unity Certified Programmer
Feb 2019
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Hyago Oliveira's liked projects (3)
Following (11)
Followers (11)