I love the GO series from Square Enix Montreal and I wanted to do a game with this style, with my own ideas of course. In Giyomu Tactics you can control up to 3 characters which makes the experience very different from a player...
Jul 10, 2017 4:47 AM
Frog Tactics is a puzzle game I created after taking a course on Blender. It's a very simple concept but the puzzles can become quite challenging.
It includes a puzzle editor and players can share their puzzles with QR codes.
Nov 20, 2016 3:13 PM
I really wanted to make a puzzle game with simple rules but difficult puzzles. Then I thought about Rubik's cube which is a perfect example of that, and came up with Dotzzle!
Nov 20, 2016 3:19 PM
This time my goal was to make a fun game where reacting fast is the most important. The concept is very simple as you just need to ensure the train can proceed without crashing.
Jan 5, 2017 10:55 AM
Tetris meets Puzzle & Dragons!
Work in progress
Nov 20, 2016 4:51 PM
A fast paced 2D platformer using real time lighting. The character can wall jump, use ropes, use his sword to kill enemies or deviate their shurikens, use a smoke grenade so enemies can't see him coming, dash, etc.