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Gregorio Benatti
Game/Tools Developer - Programmer
Kajaani, Finland
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Gregorio Benatti
published the game
Dec 3, 2018
C-OPS
C-OPS: "Action-filled 3D FPS game explicitly built for mobile multiplayer." A game made by Critical Force Oy where I'm currently working as a Senior DevOps Engineer with focus in automation, tools, gameplay features related to Unity3D engine/systems, CI/CD and optimization.
Gregorio Benatti
published the game
Nov 30, 2018
Looney Tunes World of Mayhem
"For more than 2 years, Aquiris Game Studio have been spending every day with Bugs, Daffy, Roadrunner, Coyote and all their folks. The result is Looney Tunes World of Mayhem, an amazing multiplayer RPG with combat and city builder mechanics. Developed in partnership with American Publisher Scopely, in this game you will be able to collect iconic and hilarious...
Gregorio Benattijoined anevent
Machine Learning In Unity
ONLINE EVENT
11:00 AM - 12:00 PM April 4, 2018 (Local: UTC-4)
11:00 - 12:00 Apr 4, 2018 (Local: UTC-4)
1060 Participants
Gregorio Benattijoined anevent
SEA Webinar: Creating AR with Vuforia Native Integration
ONLINE EVENT
1:00 AM - 2:00 AM February 28, 2018 (Local: UTC-4)
01:00 - 02:00 Feb 28, 2018 (Local: UTC-4)
151 Participants
About Me
Experience with game development: Mobile Game Developer at Tapps Games | Anima Projet: A C++...
Critical Force
Senior DevOps Enginner
FATEC – Technology University of São Paulo
Analysis and Systems Development
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Certifications (1)
Import
SCJP - Java 6
Jun 2014
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