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Glenn Jones
XR Developer (Unity Certified) - Programmer
Ajax, Canada
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Glenn Jones
updated the article
Nov 25, 2019
Tanks !!! 2019 Cloud Build (Part 3)
Tanks !!! 2019 Cloud Build (Part 3)
Cloud Build (iOS)
mh
thanks for the info! https://wp.me/p9JnfJ-1uI
Glenn Jones
updated the article
Nov 22, 2019
Tanks!!! 2019
Tanks!!! 2019
Tanks !!! 2019 Project Overview
Just reposting two comments I made under Unit 4

- One General: Recent changes to VRTK with respect to VRTK,prefabs package are affecting the tutorial flow. In cases where the instructor says to search for something in the project area - mainly Zinnia scripts, if you don't find them then try searching under Add Component in the Inspector.

One Specific to section 11

In steps 21 and 24 the vector names are swapped as compared to the actual names on the component. For example step 21 should read Add a new Vector2 action to the Transformed Vector2 action list in the Vector3ToVector2 script and ... the rest of the text is the same. A similar change has to be made for line 24 but use Vector3 instead of Vector2

Rachel Pohl
Education Partnership Manager
2 months ago
Reply@Rachel PohlThank you @GlennJones for posting here as well! Noted - we are updating the VRTK steps (@JoshKusnerz has posted the correct flow in this Connect group and the steps will be updated on the Unit as well). Regarding Unit 4, Section 11- thank you for this feedback. Will investigate and make the necessary changes.
We've made this update. Thanks @GlennJones and @JoshuahKusnerz!
Joshuah Kusnerz
Game Developer
2 months ago
Reply@Rachel PohlThank you @GlennJones for posting here as well! Noted - we are updating the VRTK steps (@JoshKusnerz has posted the correct flow in this Connect group and the steps will be updated on the Unit as well). Regarding Unit 4, Section 11- thank you for this feedback. Will investigate and make the necessary changes.
@RachelPohl @GlennJones is correct Step 21 should read: Add a new Vector2 action to the Transformed (Vector2) action list in the Vector3ToVector2 script and add the parent gameobject. Set the function dropdown to Vector2ToVector3/DoTransform. Step 24 should read: In the Vector2ToVector3 script, add a new Vector3 action to the Transformed (Vector3) action list. Assign the parent gameobject and set the dropdown to TransformEulerRotationMutator/DoIncrementProperty.
Rachel Pohl
Education Partnership Manager
2 months ago
Thank you @GlennJones for posting here as well! Noted - we are updating the VRTK steps (@JoshKusnerz has posted the correct flow in this Connect group and the steps will be updated on the Unit as well). Regarding Unit 4, Section 11- thank you for this feedback. Will investigate and make the necessary changes.
Glenn Jones
updated the article
Oct 14, 2019
Tanks !!! 2019 Cloud Build (Part 3)
Tanks !!! 2019 Cloud Build (Part 3)
Cloud Build (iOS)
mh
thanks for the info! https://wp.me/p9JnfJ-1uI
Glenn Jones
published the article
Oct 12, 2019
Tanks !!! 2019 Cloud Build (Part 3)
Tanks !!! 2019 Cloud Build (Part 3)
Cloud Build (iOS)
mh
thanks for the info! https://wp.me/p9JnfJ-1uI
About Me
First and foremost I consider myself a problem solver. I am interested in all forms of Unity...
iByte Productions
XR Developer
Ryerson University
Computer Programming Computer Systems
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Certifications (4)
Import
Unity Certified Programmer
Nov 2019
HelloSensor Bootcamp
Jan 2019
Build Your Own Chatbot - Level 1
Jun 2018
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