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枫玥
独立游戏开发者 - Programmer
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Unity 2019 最新2D功能实例讲解
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求助:3D赛车游戏的相机跟随算法设计
最近在开发一个赛车游戏,在相机跟随这个功能上出现了一些问题。(开发用的是Unity)
我的设想是相机在位移上实时跟随车辆,在车辆转弯时相机的转动会有一定的延迟。
不知道大家做3D赛车竞速游戏时,是怎么解决相机跟随的?

l
4 months ago
一般赛车的相机跟随使用的是SmoothDamp平滑阻尼跟随,使用Quaternion.Slerp可以让你的相机在旋转跟随上有一定舒适的体验
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详解Unity轻量级渲染管线LWRP
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通过可视化Shader编程快速创建炫酷特效 - Unity 2018 Shader Graph介绍
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直播|Unite Beijing当日精彩回顾
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Unity 2D团队和Mike一起谈ECS与2D新功能
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