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fangzhangmnm
Dr. - Student
Beijing, China
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fangzhangmnm
postedan idea
May 28, 2019
Made a presentation about html5 gamedev for noobs at my university(2019.5.25). Gained a lot experience.
For the presentation I made a simplistic 3d air combat game and a multiplayer third-person demo using a hand-crafted nodejs server.

fangzhangmnm
postedan idea
May 28, 2019
An old work (Nov.2018) about AI agents playing volleyball.
The reward is ridiculously funny to tweak, because AI can always find ways to cheat, such as losing the ball intentionally, to help his "compatriot" gain reward:(

fangzhangmnmjoined anevent
Unity全新特效工具Visual Effect Graph分享
ONLINE EVENT
12:00 PM - 1:00 PM November 28, 2018 (Local: UTC0)
12:00 - 13:00 Nov 28, 2018 (Local: UTC0)
1039 Participants
fangzhangmnm
postedan idea
Nov 24, 2018
Several computer graphical experiments: Atmospheric scattering, C++ mesh parser and GPU skinning, Relief mapping, SSAO, Voxel raytracing, Mesh voxelization,

fangzhangmnm
postedan idea
Nov 24, 2018
This is a town generation algorithm inspired by statistical mechanics Ising model. The idea is simple: to optimize the maximum total connective number with a metropolis annealing algorithm. Connective number means # of neighboring house one can get in a definite # of steps.

About Me
An amateur game developer, interested in vr, anime, content generation and computer graphics.
网易游戏雷火游戏事业群
Engine Programmer Internship
Peking University
Physics/Undergraduate
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