This is a town generation algorithm inspired by statistical mechanics Ising model. The idea is simple: to optimize the maximum total connective number with a metropolis annealing algorithm. Connective number means # of neighboring house one can get in a definite # of steps.
The Girl lived in Yin while the Boy lived in Yang. They must across the Styx to reunion. This misfortune couples share only one soul, the soul power must be transferred from one to the other reciprocally when overcoming the...
The BLACKRABBIT in attacking your village with FOOD! In this VR game, you must evade PUMPKINS, cut apart TOMATOES, and when running low in health, you can even harpoon some INSTANT-NOODLES to fulfill your hungry stomach!
This's a game I made in collaboration with Haochuan Xu during my sophomore in 2015. Haochuan made textures, models and audios. I took charge in constructing the game engine from ground up in C++, as well as implementing a GPU...
An amateur game developer, interested in vr, lowpoly, content-generation and computer graphics.