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Davin Carten
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Portland, United States
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Davin Carten
published the project
May 13, 2018
Transform Crusher
Davin Carten
published the project
Jan 22, 2018
4
Network Sync Transform (Unity Asset)
Davin Carten
Developer
a year ago
@pldavis
You can give it a shot, though two riders on a bus is something that no asset will just handle for you outside of Bolt. NetworkIdentity objects can't be parented like that, so you need to come up with a scheme for making that appear to be happening. You can try the core out here - though be aware its not being supported for 2019 on. https://github.com/emotitron/NetworkSyncTransform
p
a year ago
@Davin Carten how does this differ from Mirror's existing interpolation techniques on the network transform? Does it work with fast moving transforms to prevent rubber banding effect? For example two players riding the same bus
Davin Carten
Developer
a year ago
Not sure how old this message is @Can Aydin - but VR shouldn't have any impact on usage. many users seem to be doing VR with it.
Can Aydin
Game Programmer
a year ago
Hey, I was wondering if this supports VR as well?
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Davin Carten
published the game
Jan 22, 2018
Teapot Annihilator
Endless tunnel shooter made with Unity for mobile devices.
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Musician, Graphic Artist, and Programmer.
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