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Christian(Shallot)
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Unity全新特效工具Visual Effect Graph分享
ONLINE EVENT
8:00 AM - 9:00 AM November 28, 2018 (Local: UTC-4)
08:00 - 09:00 Nov 28, 2018 (Local: UTC-4)
1039 Participants
使用Entity Component System开发《快乐的Minecraft》游戏
ONLINE EVENT
8:00 AM - 9:30 AM September 12, 2018 (Local: UTC-4)
08:00 - 09:30 Sep 12, 2018 (Local: UTC-4)
1181 Participants
Online User Group: Optimization Tips from Enterprise Support, TJ Hughes on Nour and Nested Prefabs
ONLINE EVENT
3:00 PM - 5:00 PM June 27, 2018 (Local: UTC-4)
15:00 - 17:00 Jun 27, 2018 (Local: UTC-4)
322 Participants
Online User Group: 3D Game Kit Release, Gaia & Intro to Entity Component System
ONLINE EVENT
2:00 PM - 4:00 PM May 23, 2018 (Local: UTC-4)
14:00 - 16:00 May 23, 2018 (Local: UTC-4)
1984 Participants
通过可视化Shader编程快速创建炫酷特效 - Unity 2018 Shader Graph介绍
ONLINE EVENT
8:00 AM - 9:00 AM April 11, 2018 (Local: UTC-4)
08:00 - 09:00 Apr 11, 2018 (Local: UTC-4)
962 Participants
Christian(Shallot)
updated the game
Mar 3, 2018
Neo Machina : 姬
"Neo Machina : 姬" is an arcade like shooting game. Made with unity 2017.3, and also used: Playmaker, Amplify Shader Editor, Cinemachine, Timeline.
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Hi, I am an indie.
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