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Christian(Shallot)
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Unity全新特效工具Visual Effect Graph分享
ONLINE EVENT
5:00 AM - 6:00 AM November 28, 2018 (Local: UTC-4)
05:00 - 06:00 Nov 28, 2018 (Local: UTC-4)
1050 Participants
使用Entity Component System开发《快乐的Minecraft》游戏
ONLINE EVENT
5:00 AM - 6:30 AM September 12, 2018 (Local: UTC-4)
05:00 - 06:30 Sep 12, 2018 (Local: UTC-4)
1197 Participants
Online User Group: Optimization Tips from Enterprise Support, TJ Hughes on Nour and Nested Prefabs
ONLINE EVENT
12:00 PM - 2:00 PM June 27, 2018 (Local: UTC-4)
12:00 - 14:00 Jun 27, 2018 (Local: UTC-4)
326 Participants
Online User Group: 3D Game Kit Release, Gaia & Intro to Entity Component System
ONLINE EVENT
11:00 AM - 1:00 PM May 23, 2018 (Local: UTC-4)
11:00 - 13:00 May 23, 2018 (Local: UTC-4)
1985 Participants
通过可视化Shader编程快速创建炫酷特效 - Unity 2018 Shader Graph介绍
ONLINE EVENT
5:00 AM - 6:00 AM April 11, 2018 (Local: UTC-4)
05:00 - 06:00 Apr 11, 2018 (Local: UTC-4)
970 Participants
Christian(Shallot)
updated the game
Mar 3, 2018
Neo Machina : 姬
"Neo Machina : 姬" is an arcade like shooting game. Made with unity 2017.3, and also used: Playmaker, Amplify Shader Editor, Cinemachine, Timeline.
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Hi, I am an indie.
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