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Christian Cusson
Unity Success Advisor - Other
Montréal, Canada
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Friendly reminder that this Thursday, on October 17th from 12:30 - 1:30 pm EDT we are going to take a Deepdive with Post-Processing Color Grading.

Color Grading is the process of altering or correcting the color and luminance of the final image. You can think of it like applying filters in software like Instagram. The Color Grading tools included in the post-processing stack are fully real-time HDR tools and internal processing is done in the ACES color-spaces.

Learn Live is available to any Unity Learn Premium, Unity Plus and Unity Pro subscribers.

Learn more and register here: http://bit.ly/post-processing-deepdive

bit.ly
Unity Learn
Hi everyone! Ready for some more Post-Processing?

Join us on October 17th from 12:30 - 1:30 pm EDT where we take a Deepdive with Post-Processing Color Grading.

Color Grading is the process of altering or correcting the color and luminance of the final image. You can think of it like applying filters in software like Instagram. The Color Grading tools included in the post-processing stack are fully real-time HDR tools and internal processing is done in the ACES color-spaces.

Learn Live is available to any Unity Learn Premium, Unity Plus and Unity Pro subscribers.

Learn more and register here: http://bit.ly/post-processing-deepdive

bit.ly
Unity Learn
Hey there!

Up next on Learn Live, we’re back on October 3rd with ‘’Getting started with the Post-processing Stack for VR’’.

The post-processing stack is an über effect that combines a complete set of image effects into a single post-process pipeline. This gives you advantages such as:

Effects are always configured in the correct order
It allows a combination of many effects into a single pass
It features an asset-based configuration system for easy preset management
All effects are grouped together in the UI for a better user experience

In this live session, you will work with a Unity Certified Instructor and through a series of mini-challenges will learn how the post-processing effects work on the scene camera, use no less than three post-processing effects and demonstrate that the post-processing effects do not affect the frame-rate in VR.

Learn Live is available to any Unity Learn Premium, Unity Plus and Unity Pro subscribers.

Learn more and register here: http://bit.ly/unity-learn-post-processing

bit.ly
Unity Learn
Hi everyone! :)

Join us on September 19th from 12:30 - 1:30 pm EDT for our next Learn Live session about using Unity’s Shadergraph.

Unity has its own ShaderGraph, which can be used to build visually complex materials using nodes. Unlike the process of writing code, saving, compiling and testing in the editor, Unity’s ShaderGraph shows you what’s happening to the material in real-time.

Learn Live is available to any Unity Learn Premium, Unity Plus and Unity Pro subscribers.

Learn more and register here: http://bit.ly/learnlive-shadegraph

bit.ly
Unity Learn
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