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Carivash
Unity Developer - Programmer
Mexico City, Mexico
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Carivash
published the project
Jul 29, 2019
Music & SFX Producer
I had a problem when I tried to unload the scene or load another scene, when I'm running the mapbox scene, I'd looking for a answer in the forums but I never finded something that really worked, and I want to share you my solution

I'm using AsyncLoadScene:
<code>
IEnumerator asyncScene(int sceneIndex)
{
AsyncOperation operation = SceneManager.LoadSceneAsync(sceneIndex);
while (!operation.isDone)
{
operation.priority = 1; //<--This is the key to change scenes too quickly
float progress = Mathf.Clamp01(operation.progress / .9f);
print (progress);
yield return null;
}
}
</code>

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I have a problem with the precision of Location, because when I start the App move for another direction and send me too far away and sometimes not respect my real position, anybody knows how I can to get better the precision of location? thanks

Carivash
Unity Developer
a year ago
I have the solution here, if you're interested let me know to help you. https://www.navisens.com
Carivash
Unity Developer
a year ago
I find some solution but using Google maps if someone is still interested. https://techcrunch.com/2017/05/17/google-has-an-indoor-positioning-tech-in-the-works-called-vps/
About Me
Programador de mas de 5 años, amante del diseño y de la buena música. He creado varios diseños para...
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