Notifications
bg
BH
Brandon Hansford
Programmer
Allen, United States
71
Likes
15
Followers
0
Connections
All
Articles1
Games1
Showcases0
Column2
Jobs0
BH
Brandon Hansford
updated a submission to Unity Global Student Challenge
Feb 1, 2019
S̶i̶n̶k̶ ̶o̶r̶ Swim
S̶i̶n̶k̶ ̶o̶r̶ Swim
Virtual Reality Language Learning (updates at the bottom)
View Challenge
View Challenge
BH
8 months ago
Reply@Eldon
Have you tested conversation where people have accents? How about in an environment where it may be noisy, would the NPC be confused on who it should listen to? I briefly worked in a VR company for a few months and also had a learning language game and these two issues were very difficult for us. By the way, will this be on the Oculus GO? I would like to try it out but I don't have a vive :(
Right now i'm only developing on the Vive but I don't intend to stop here. With the way it works it does need to be recognizable as the word or phrase they are trying to say, so if the accent is strong then it may not be recognized and the player may need to try again. I have tested this with some non natives who have foreign accents and they made it through fine. To your second question, noise is not much of an issue but if someone in the background says something that the game recognizes loud enough then it will react. The solution is to adjust the microphone settings. We have only had this be a problem when someone was intentionally trying to mess up the program.
Eldon
VR Developer
8 months ago
Have you tested conversation where people have accents? How about in an environment where it may be noisy, would the NPC be confused on who it should listen to? I briefly worked in a VR company for a few months and also had a learning language game and these two issues were very difficult for us. By the way, will this be on the Oculus GO? I would like to try it out but I don't have a vive :(
CC
9 months ago
Has very detailed setting and models. Great concept to learning a new language! Never would guess IBM Watson could be used for this!
SR
9 months ago
Very impressive concept and idea. Looking forward to hearing and seeing more. Chinese language learner myself and this would certainly be something I would want to try.
View More Comments
So I've been looking everywhere and don't see anything about it in the rules, on the submission page, or in the channel but are we supposed to submit a build of the game somewhere or will the judging be based on our submission page only? @Carl Nicholas Domingo

Carl Nicholas Domingo
Student Programs
9 months ago
Also, to expand on Siraz's comment, you are not required to submit a build of the game. You won't lose points by not submitting a build. However, you could potentially gain points by submitting a build, so that judges are able to play some of your project and really understand the experience.
Just made my first post for my entry into the #StudentChallenge and I'm pretty happy with it but this is just the beginning. Please take a look and let me know what you think, looking for some feedback. https://connect.unity.com/p/lost-in-a-foreign-land

connect.unity.com
S̶i̶n̶k̶ ̶o̶r̶ Swim - Unity Connect
BH
Brandon Hansford
uploaded a submission to Unity Global Student Challenge
Jan 15, 2019
S̶i̶n̶k̶ ̶o̶r̶ Swim
S̶i̶n̶k̶ ̶o̶r̶ Swim
Virtual Reality Language Learning (updates at the bottom)
View Challenge
View Challenge
BH
8 months ago
Reply@Eldon
Have you tested conversation where people have accents? How about in an environment where it may be noisy, would the NPC be confused on who it should listen to? I briefly worked in a VR company for a few months and also had a learning language game and these two issues were very difficult for us. By the way, will this be on the Oculus GO? I would like to try it out but I don't have a vive :(
Right now i'm only developing on the Vive but I don't intend to stop here. With the way it works it does need to be recognizable as the word or phrase they are trying to say, so if the accent is strong then it may not be recognized and the player may need to try again. I have tested this with some non natives who have foreign accents and they made it through fine. To your second question, noise is not much of an issue but if someone in the background says something that the game recognizes loud enough then it will react. The solution is to adjust the microphone settings. We have only had this be a problem when someone was intentionally trying to mess up the program.
Eldon
VR Developer
8 months ago
Have you tested conversation where people have accents? How about in an environment where it may be noisy, would the NPC be confused on who it should listen to? I briefly worked in a VR company for a few months and also had a learning language game and these two issues were very difficult for us. By the way, will this be on the Oculus GO? I would like to try it out but I don't have a vive :(
CC
9 months ago
Has very detailed setting and models. Great concept to learning a new language! Never would guess IBM Watson could be used for this!
SR
9 months ago
Very impressive concept and idea. Looking forward to hearing and seeing more. Chinese language learner myself and this would certainly be something I would want to try.
View More Comments
BH
Brandon Hansford
published the game
Sep 25, 2017
Burning Sky
Untitled content
BH
Brandon Hansford
posted the task
May 30, 2017
Need Help building Large City
Plano, United States
Task
3 - 5 years experience
I am developing a game with several large cities in them. I need the first of these cities created using the assets we already have. A few 3d models may need to be made but the primary purpose of this task is to create a large cit...View Detail
Level Design
3D Art
About Me
I am a student at collin college studying language learning (Chinese).
Lost Our Box
Game Programmer
Collin College
Chinese CE
See more
Certifications (0)
Import
See all
Brandon Hansford's liked projects (2)
Following (2)
Followers (15)
Following Companies (0)
Not following anyone yet