Uses a custom dual-standard shader material with a blend-map that blends between two different materials for nice effects, along with a shader to composite textures onto the blend-map dynamically so that its placed...
Asset Store Projects
Apr 16, 2018 4:43 PM
Collection of stuff I've made for the asset store
Unity Ray Tracer
Apr 16, 2018 4:39 PM
A (realtime-capable) ray tracing engine in unity using GPU accelerated ray tracing using compute shaders.
Using unity as a framework for all of its nice component based properties and scene editor and inspector y'know all those...