In a course of Game Design and Production, I came up with a high-level concept for The Burrow and pitched the game to the class. After the game was selected for further development, I assumed the role of writer, designer and...
Apr 20, 2017 6:57 AM
A mobile game developed as a passion project. I worked on all aspects of the game:
- Game Design
- Development (Scripting, Camera, Terrain, FX, UI, and Sound);
The game has been downloaded by over 70 people...
May 26, 2017 10:54 AM
A 3-month project of a top-down rogue-like dungeon crawler inspired by the fast-paced action and the procedural dungeons of The Binding of Issac.
I did work on the following features
* Mini-map display and Level View