Alfio Lo Castro
posted a post
May 31, 2018 9:44 AM
Shared AR crossplatform multiplayer from the server point of view. Each client shares its position and streams out its own pointcloud from a common starting point (a cloud anchor fyr) .
Realized using Unity3d and the amazing new ARCore 1.2 Cloud Anchors feature on both Android and iOS. The server is a custom UNET.