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TockinChen
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之前用2018.2版本的时候能用ConnectGameObjectToPrefab建立一个预制内来自于Asset的模型的和它本身FBX文件的连接,现在需要怎么操作啊

Liming Zhang
Lead Field Engineer
24 days ago
这个文档里有解释,在2018.3之后的版本不会存在prefab disconnect的情况,所以不需要这个api了 https://docs.unity3d.com/ScriptReference/PrefabUtility.ConnectGameObjectToPrefab.html
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Unity2018.3全新Prefab预制件系统深入介绍
8:00 AM - 10:00 AM February 27, 2019
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