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Christopher Pope
Team Lead Field Engineering - Manager
Brighton, United Kingdom
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Christopher Pope
updated the project
Jun 8, 2017 5:25 PM
+2
GFX for Automotive
Developed a Car Visualisation project. The project demonstrates the visual quality of Unity and a workflow process for the set up of various Graphics features, such as: Physically Based Rendering Image Based Lighting Environment...
Showcase
Christopher Pope
published the project
Jun 7, 2017 8:07 PM
+2
GFX for Automotive
Developed a Car Visualisation project. The project demonstrates the visual quality of Unity and a workflow process for the set up of various Graphics features, such as: Physically Based Rendering Image Based Lighting Environment...
Showcase
Christopher Pope
updated the project
Mar 1, 2017 7:39 PM
Unity 5.6 Beta Progressive Lightmapper Test
Seeing the public release of Unity 5.6 in its beta stage gave me the opportunity to test Unity's latest lightmapping technology called Progressive Lightmapper. The lightmapping is progressive which means you see parts of the scene...
Showcase
Christopher Pope
published the project
Mar 1, 2017 12:47 AM
360 Video Player for VR
Developed a 360 Video Playback for VR devices, HTC Vive and Oculus, can easily port to Gear VR and Daydream + Cardboard. The project consists of using a high poly sphere mesh with correct poly placement to minimise the distortion...
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Hi @Stanislav thanks for your comment. It is rather straight forward, I have some more details in my blog post: http://creativechris.me/2017/02/07/unitys-new-video-playback-component/
S
Stanislav
a year ago
Hi Chris, Great job! Do you have a sample download of the project or is it really trivial to make one myself with the 5.6f version? I am looking into making a Gear 360 video playback for Gear VR. Cheers!
Christopher Pope
2 years ago
@John Silva sure can: Unity’s New Video Playback Component: | CreativeChris https://creativechris.me/2017/02/07/unitys-new-video-playback-component/
Pascal Achermann
2 years ago
nice!
Christopher Pope
published the project
Feb 6, 2017 9:19 PM
Unity 5.6 Beta Progressive Lightmapper Test
Seeing the public release of Unity 5.6 in its beta stage gave me the opportunity to test Unity's latest lightmapping technology called Progressive Lightmapper. The lightmapping is progressive which means you see parts of the scene...
Showcase
About Me
Experienced Unity Professional. Working at Unity Technologies since 2009. Engine / Product...
Unity Technologies
Team Lead Field Engineering
City College Brighton & Hove
Game Development
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