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江江
Aug 12, 2019
关于guid、file id和instance id的互相转换
1.运行时 是如何通过guid、file id生成instance id并建立对象间引用关系的?
2.存档时 对象间的引用关系会以file id(文件内)或guid&file id(文件间)存储,instance id是如何转换成这些信息的呢?

Pengyue Li
Developer Relations Engineer
7 days ago
https://gameinstitute.qq.com/community/detail/123460 这篇文章里讲的听清楚的,可以看一下哦
江江
Aug 12, 2019
如果只使用到资产文件其中几个对象,通过给定guid&file id是只加载对应内容还是会把guid对应文件内容都加载进来?
即假设设置成精灵图集方式导入纹理资产,会有多个精灵嵌套在这个资产下。创建材质并使用其中一个精灵,那在加载该材质时,这个图集资产会被全部加载么?

Pengyue Li
Developer Relations Engineer
7 days ago
会加载整张图集texture
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