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Luke Wolf
Game Dev - Programmer
Plymouth, United Kingdom
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Luke Wolf
published the project
Jan 9, 2019 5:25 AM
Real time planetary scale terrain system
Unity3D - C# - PC I created a terrain system that gives players a full world with 1-1 scale. You can travel from space to ground with no loading screens The project required a lot of procedural generation and a custom built...
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Luke Wolf
published the project
Dec 7, 2018 6:56 AM
Space to ground LOD system.
A fully scale-able LOD system i made from scratch all in unity C#. You can go from "space" to ground level with full detail. No loading screens, or stuttering. Its lightweight and allows for other complex systems to be implemented...
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About Me
I'm a self taught Indie Game Dev. I have 8 years programming experience over multiple languages and...
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Game Developer
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GCSE ENGLISH, MATHS
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