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Abram Wiebe
Freelance Software Developer - Programmer
Vancouver, Canada
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Abram Wiebe
published the article
Nov 23, 2018 1:05 AM
Collaborate using Git VCS
Unity specific git workflows
Collaborate using Git VCS
Article
Abram Wiebe
updated the article
Nov 15, 2018 7:14 PM
Let's Talk About Coroutines
Understanding Unity's Misunderstood Timing Systems
Let's Talk About Coroutines
Article
Abram Wiebe
updated the article
Nov 13, 2018 5:49 PM
Default Graphics Pipeline Reference
Under the hood Unity is doing a lot to make your game look pretty
Default Graphics Pipeline Reference
Article
Abram Wiebe
published the article
Nov 13, 2018 5:48 PM
Default Graphics Pipeline Reference
Under the hood Unity is doing a lot to make your game look pretty
Default Graphics Pipeline Reference
Article
Abram Wiebe
published the article
Nov 13, 2018 3:45 PM
It's Bigger on The Inside
Lying to the Player About Space, Size and Distance
It's Bigger on The Inside
Article
Abram Wiebe
published the article
Nov 7, 2018 6:32 PM
Let's Talk About Coroutines
Understanding Unity's Misunderstood Timing Systems
Let's Talk About Coroutines
Article
About Me
A programmer with a math heavy background. Experience with cross-platform deployments, physics...
Burningthumb Studios
Freelance Developer/Consultant
Simon Fraser University
Bsc. Computer Science - Minor Math
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Certifications (1)
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TCPS 2 Core
Jan 2014
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