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Jungley
Unity C# Developer - Designer
Texas, United States
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Jungley
published the project
Sep 14, 2018 2:09 AM
Dialogue Camera Placement Editor Tool
Currently working on a camera placement tool focusing dialogue scenes. Instead of manually places the camera, it takes the cinematographic technique and mathematically calculates the camera around the character speaking the...
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Jungley
published the project
Sep 14, 2018 2:05 AM
Yeti Shred
This game was developed within 1 week in a self imposed game development challenge. I am responsible for programming gameplay and modeling / animating the yeti character. Ski lift models created by Leslie Martin. Description...
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Jungley
published the project
Sep 14, 2018 2:01 AM
Sheepinator
This was my first fully built indie game. The original prototype was developed at the Johns Hopkins Hackathon (2014) by Chris Ridgley and I in which we won Honorable Mention. I continued to work on it over the following the summer...
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Jungley
published the project
Sep 14, 2018 1:57 AM
Paper Pond
Developed at the 2017 Chillennium game jam within 48 hours. Team members Shutong Liu and Anthony Eason were responsible for the art assets and I programmed gameplay. Description Paper Pond is a 2 player game. You play as either a...
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About Me
Experienced with programming in C# and making games with Unity. Past projects include independent...
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