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Adrian Wierzbowski
VR - Programmer
Braunschweig, Germany
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Adrian Wierzbowski
posted a post
Jul 26, 2018 11:06 AM
At work I managed to make the first attempts for a preferences system that uses ScriptableObjects and that is integrated into Unity's preferences window. It's not nice code-wise but it's a start. My system automatically creates the necessary ScriptableObjects in the Resource folder. At the moment I have to initialize it in a hard-coded manner, which sucks badly. I'm looking into something more dynamic.

About Me
Programmer for VR trainings at Volkswagen.
CKC-Group
Programmer
Technische Universität Braunschweig
Computer Science Master
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