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Ellen Flaherty
Senior Learning Architect - Unity - Educator
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Jun 20, 2018 11:01 AM
I'm continually amazed by the things you can Make with Unity and the real impact they can have in the world: https://blogs.unity3d.com/2018/06/13/case-study-a-game-for-conflict-affected-youth-to-learn-and-grow/.

There's a group called Games for Change (http://www.gamesforchange.org) dedicated to driving impact through games. What games do you know that have made a change?!?

Case Study: A game for conflict-affected youth to learn and grow – Unity Blog
Unity enables the creation of a huge range of games and experiences, including innovative tools for learning and training.  These range from powerful medic...
https://blogs.unity3d.com/2018/06/13/case-study-a-game-for-conflict-affected-youth-to-learn-and-grow/
Jun 5, 2018 9:44 PM
DREAM PROJECT CHALLENAGE: If you had expert Unity skills, an great team, and unlimited budget what would you create? I would create an AR-based game helping kids deal with bullying. Your turn....

Joy Horvath
6 months ago
Thorin KafkaI had this idea for a first-person game where you played in a gigantic maze. The walls would stretch upwards seemingly 100s of feet, and the space between the walls would also be quite spacious. Anyway, the goal would be to simply go from the beginning of the maze to the end. The only thing stopping you is navigation, but also giant robots that crawl through the maze and try to find you. You can find some weapons, but the emphasis wouldn't be to fight the robots, because they are much MUCH stronger than you, but to evade them. This is done by running into some holes in the walls of the maze, and finding some makeshift shelters as you go on your journey. IDK that sounds like it'd be fun in a somewhat survival-horror-action sort of way.
I'd play it! Could be pretty interesting in VR, too. I don't know why precisely, but I'm really fascinated with very tall things in VR. Something about looking up seems to make the experience more realistic somehow. I really want to create a VR giant monster game for just this reason! The giant robot bit makes me think of the mazes in Breath of the Wild that had wandering guardians in them. Something about pairing those gigantic things with blind turns really freaked me out, even after learning how to defeat them!
Thorin Kafka
6 months ago
I had this idea for a first-person game where you played in a gigantic maze. The walls would stretch upwards seemingly 100s of feet, and the space between the walls would also be quite spacious. Anyway, the goal would be to simply go from the beginning of the maze to the end. The only thing stopping you is navigation, but also giant robots that crawl through the maze and try to find you. You can find some weapons, but the emphasis wouldn't be to fight the robots, because they are much MUCH stronger than you, but to evade them. This is done by running into some holes in the walls of the maze, and finding some makeshift shelters as you go on your journey. IDK that sounds like it'd be fun in a somewhat survival-horror-action sort of way.
Daniel Jaeger
6 months ago
I'd probably end up wanting to help you with your project lol -- or even move into VR, and complement solutions for people who require social assistance, hospitalized, disabled, etc.
Apr 24, 2018 3:29 PM
At the Games Development Conference (GDC) 2018 in the Unity Keynote (https://www.youtube.com/watch?v=cmRSkHl-Gv0) the Unity CEO spoke about how being a Unity Developer is one of the fastest growing jobs which I found fascinating: https://blog.linkedin.com/2017/december/7/the-fastest-growing-jobs-in-the-u-s-based-on-linkedin-data

What makes Unity so compelling that makes you want to learn it?

Unity at GDC Keynote - March 19, 2018
Our annual GDC keynote will take place on March 19th at 6:30PM (Pacific Time). Building on the foundation of the 2017 cycle, which introduced powerful artist...
https://www.youtube.com/watch?v=cmRSkHl-Gv0
Apr 10, 2018 1:38 PM
Hi Unity Learners! I too work at Unity and in doing so I now need to really learn Unity. I'm starting with the 2D game kit (https://unity3d.com/learn/tutorials/s/2d-game-kit) - any advice as I get going? Anyone else play with it?

Unity - 2D Game Kit
The Explorer: 2D is a collection of mechanics, tools, systems and assets to hook up gameplay without writing any code. To show how these elements can be used we’ve also created a game example using these systems.
https://unity3d.com/learn/tutorials/s/2d-game-kit
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