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Gavyn Rudd
Researcher / Teacher/ Developer - Artist
Stafford, United Kingdom
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Gavyn Rudd
updated the article
Oct 19, 2018 10:56 AM
The Bunker
My Progressive Bunker Assets
The Bunker
Article
Gavyn Rudd
published the article
Oct 19, 2018 10:40 AM
The Bunker
My Progressive Bunker Assets
The Bunker
Article
Gavyn Rudd
posted a post
Oct 19, 2018 10:30 AM
My work has made some changes this week, with putting more time into the creation of the first 'Jygsaw' piece, the second has been put on the back-burner. I have decided to show the two, progressive, versions of an asset I have been working on for the landscape. Check out the Game-Project that I have I am about to add to see them.

Gavyn Rudd
updated the article
Oct 19, 2018 10:21 AM
Project Light-Foot
3D Prototype Model - Version 1.0
Project Light-Foot
Article
Gavyn Rudd
posted a post
Oct 7, 2018 2:50 PM
I will be posting more about the first 'Jygsaw-Piece' in the next few weeks. It will be set as a project under the working title, 'Bunker-Dash'. This project will be used as a learning curve toward the main goal, to which has a place-holder deck that is ready for coding. Good day, good times. Be happy!

Gavyn Rudd
posted a post
Oct 1, 2018 1:31 PM
So, I am conflicted between crafting, business, caring at home and my Whale Projects. I thought I would add my building to an article just because I need to give a little more time to my project, otherwise the five year road-map will turn into a lifetime of woe!

Where is the Turbulence, right now?

My core project is no further, but since creating the first year's Road-Map, I am keen to get more done, this year. A summary would go something like this:

1. Create two, individual, adventures, in VR. They are to be short, but provide some small function to the end goals.
2. Create a site for people to engage in my work. (This will involve little or no Social Media, and be site orientated, and of course, Unity-Connect-able!
3. Support the community with their ready made assets! (Saves time, too.)
4. Take time to learn additional AI and Physics features for Unity.
5. Be a developer, not a whinger!

Positivity is key! Anyway, here is the image, In actuality, I just wanted to post it so it can to archived. Be happy! (Image info: World War II, Airfield Control Tower.)

About Me
Who am I? Who are you? I am primarily an educator that is taking time away to research Unity as a...
Turbulent Whale Studios
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University of Wolverhampton
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