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Daniel E Barabas
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Akron, United States
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Daniel E Barabas
published the project
Jan 18, 2018 1:43 PM
Distance Shaders
A collection of low poly and smooth, multi-color and Triplanar terrain shaders. They apply from 3 to 11 colors and/or textures based on distance from a certain point. I developed these to expedite procedural planet and landmass...
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About Me
I've played video and computer games my whole life, but wanted to see what it takes to actually...
Hungry Howie's Pizza
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Kent State University
English / Bachelor's
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