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Admor Aloysious Aguilar
Indie Game Developer - Programmer
Manila, Philippines
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Jan 15, 2018 7:34 PM
drive ニギ゠
Let's go for a ride, see in detail how this animated music video utilized the Unity engine and the Unity Asset Store.
drive ニギ゠
Article
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abdoudjam
5 months ago
YOu are welcome, wish you the best of luck! "Gambaré" !
abdoudjamI Really liked the graphics,the Car and the lighting, but i felt like something is still missing ,, something challenging the player so he doesn't get bored very quick,, it's true that you got a very nice level design but i think there should be more stuff to interact with ,,Or if you don't want to spend more time creating more assets etc .. Maybe it will be a good idea if the player can challenge himself (ghost car) trying to beat his lap time record each time ,, using timeline Like shown in this tutorial :
I agree, there's something that's lacking here. That was the question that I was actually pondering about after I finished recording a video. The environment still feels "static" despite its current state. Apparently I didn't have the time to improve it further since it would take more time, and more time means not being able to submit on time. Thank you for your feedback, I'll gladly bring them for my next projects. :))
abdoudjam
5 months ago
abdoudjamI Really liked the graphics,the Car and the lighting, but i felt like something is still missing ,, something challenging the player so he doesn't get bored very quick,, it's true that you got a very nice level design but i think there should be more stuff to interact with ,,Or if you don't want to spend more time creating more assets etc .. Maybe it will be a good idea if the player can challenge himself (ghost car) trying to beat his lap time record each time ,, using timeline Like shown in this tutorial :
abdoudjam
5 months ago
I Really liked the graphics,the Car and the lighting, but i felt like something is still missing ,, something challenging the player so he doesn't get bored very quick,, it's true that you got a very nice level design but i think there should be more stuff to interact with ,,Or if you don't want to spend more time creating more assets etc .. Maybe it will be a good idea if the player can challenge himself (ghost car) trying to beat his lap time record each time ,, using timeline Like shown in this tutorial :
Admor Aloysious Aguilar
uploaded a submission to Neon Challenge
Jan 13, 2018 7:23 PM
drive ニギ゠
Let's go for a ride, see in detail how this animated music video utilized the Unity engine and the Unity Asset Store.
drive ニギ゠
Article
View Challenge
View Challenge
abdoudjam
5 months ago
YOu are welcome, wish you the best of luck! "Gambaré" !
abdoudjamI Really liked the graphics,the Car and the lighting, but i felt like something is still missing ,, something challenging the player so he doesn't get bored very quick,, it's true that you got a very nice level design but i think there should be more stuff to interact with ,,Or if you don't want to spend more time creating more assets etc .. Maybe it will be a good idea if the player can challenge himself (ghost car) trying to beat his lap time record each time ,, using timeline Like shown in this tutorial :
I agree, there's something that's lacking here. That was the question that I was actually pondering about after I finished recording a video. The environment still feels "static" despite its current state. Apparently I didn't have the time to improve it further since it would take more time, and more time means not being able to submit on time. Thank you for your feedback, I'll gladly bring them for my next projects. :))
abdoudjam
5 months ago
abdoudjamI Really liked the graphics,the Car and the lighting, but i felt like something is still missing ,, something challenging the player so he doesn't get bored very quick,, it's true that you got a very nice level design but i think there should be more stuff to interact with ,,Or if you don't want to spend more time creating more assets etc .. Maybe it will be a good idea if the player can challenge himself (ghost car) trying to beat his lap time record each time ,, using timeline Like shown in this tutorial :
abdoudjam
5 months ago
I Really liked the graphics,the Car and the lighting, but i felt like something is still missing ,, something challenging the player so he doesn't get bored very quick,, it's true that you got a very nice level design but i think there should be more stuff to interact with ,,Or if you don't want to spend more time creating more assets etc .. Maybe it will be a good idea if the player can challenge himself (ghost car) trying to beat his lap time record each time ,, using timeline Like shown in this tutorial :
About Me
I like to create worlds.
Secret 6, Inc
Technical Developer Intern
De La Salle - College of Saint Benilde
Game Design and Development
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