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Christopher Wen
Environmental Artist - Student
Dallas, United States
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Christopher Wen
published the project
Apr 30, 2018 6:53 AM
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Skyward Farm
This project was my first attempt at handpainted textures and lowpoly modeling. For this project I practiced: hand painting textures, low-poly modeling, stylized art, composition, lighting and AO, legacy shaders, and sky boxes.
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Christopher Wen
published the project
Apr 30, 2018 6:46 AM
Riverwood Pond
A scenic view of a pond. I took a lot of reference images to recreate a pond scene. In this project I learned a great deal about transparency, composition, foliage, organic formations/shapes, shader coding, and sky boxes.
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Christopher Wen
published the project
Apr 30, 2018 6:40 AM
Alliance War Room in Unity
My attempt at remaking the Alliance War Room from the Warcraft movie in Unity. It was my first larger environment project and I learned a lot about lighting, reflection probes, and AO.
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About Me
I am an aspiring 3D artist with a focus in environments and stylized textures. I am experienced in...
Banana Leaf
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University of Texas Dallas
Arts and Technology
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