This project was my first attempt at handpainted textures and lowpoly modeling. For this project I practiced: hand painting textures, low-poly modeling, stylized art, composition, lighting and AO, legacy shaders, and sky boxes.
A scenic view of a pond. I took a lot of reference images to recreate a pond scene. In this project I learned a great deal about transparency, composition, foliage, organic formations/shapes, shader coding, and sky boxes.