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Maciej Szcześnik
Independent Game Developer - Designer
Siedlce, Poland
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Maciej Szcześnik
updated a submission to Neon Challenge
Jan 16, 2018 2:55 AM
Inhuman Kind - final submission
Creating a target movie
Article
View Challenge
View Challenge
AhmedCan not wait for to see the Tutorial :) Great Job! I have subscribed to your channel...
Thanks. I will add the tutorial as soon as I have some free time to record it.
Ahmed
a month ago
Can not wait for to see the Tutorial :) Great Job! I have subscribed to your channel...
AhmedI have to say that I am amazed by what you have produced within the deadline as this is almost a game and not only a cut-scene
That was my goal. I wanted to check what the game could look like. Creating a target movie is indeed a great way to check the possibilities. This runs at 100FPS on my machine (i7, 32GB RAM, GeForce 970GTX), obviously without supersampling (just temporal antialiasing). I will most probably continue to design this way. I will also try to create a tutorial on how one can create a target movie in Unity.
Ahmed
a month ago
I have to say that I am amazed by what you have produced within the deadline as this is almost a game and not only a cut-scene
Maciej Szcześnik
uploaded a submission to Neon Challenge
Jan 6, 2018 9:21 PM
Inhuman Kind - final submission
Creating a target movie
Article
View Challenge
View Challenge
AhmedCan not wait for to see the Tutorial :) Great Job! I have subscribed to your channel...
Thanks. I will add the tutorial as soon as I have some free time to record it.
Ahmed
a month ago
Can not wait for to see the Tutorial :) Great Job! I have subscribed to your channel...
AhmedI have to say that I am amazed by what you have produced within the deadline as this is almost a game and not only a cut-scene
That was my goal. I wanted to check what the game could look like. Creating a target movie is indeed a great way to check the possibilities. This runs at 100FPS on my machine (i7, 32GB RAM, GeForce 970GTX), obviously without supersampling (just temporal antialiasing). I will most probably continue to design this way. I will also try to create a tutorial on how one can create a target movie in Unity.
Ahmed
a month ago
I have to say that I am amazed by what you have produced within the deadline as this is almost a game and not only a cut-scene
About Me
I work in games industry since April 2004, but my adventure with game design started earlier - it...
Warsaw Film School
Vice Rector For Innovation
Cardinal Stefan Wyszynski University Warsaw
MSc Computer Science
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